Deadlight
Release: Summer 2012
Platform: XBLA
Developer: Tequila Works
Publisher: Microsoft Studios
As you may know, I am a huge fan of XBLA. Xbox 360's downloadable market has a rich pool of great games, many I constantly go back to and probably an equal amount that I still need to catch up with. One of my all-time favorites is Playdead Studio's debut, "Limbo." A recent favorite would be "The Walking Dead" adaptation by Telltale. Well, mix the two of those and you'd get something that looks like this...
I hadn't heard about "Deadlight" until yesterday when I stumbled upon this trailer and was happily surprised. The shadow-y side-scrolling mechanic that "Limbo" pioneered is altered a bit to create a world with more depth. The dying city backdrop adds to the game's name and tones. Like "Shadow Complex," arguably the best XBLA title ever released, the side-scrolling is fast paced and action-packed. Graphic novel-esque cutscenes add to the game's flavor, making this a chaotic, violent, but altogether stylish game.
Release: Summer 2012
Platform: XBLA
Developer: Tequila Works
Publisher: Microsoft Studios
As you may know, I am a huge fan of XBLA. Xbox 360's downloadable market has a rich pool of great games, many I constantly go back to and probably an equal amount that I still need to catch up with. One of my all-time favorites is Playdead Studio's debut, "Limbo." A recent favorite would be "The Walking Dead" adaptation by Telltale. Well, mix the two of those and you'd get something that looks like this...
I hadn't heard about "Deadlight" until yesterday when I stumbled upon this trailer and was happily surprised. The shadow-y side-scrolling mechanic that "Limbo" pioneered is altered a bit to create a world with more depth. The dying city backdrop adds to the game's name and tones. Like "Shadow Complex," arguably the best XBLA title ever released, the side-scrolling is fast paced and action-packed. Graphic novel-esque cutscenes add to the game's flavor, making this a chaotic, violent, but altogether stylish game.
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